Colonists

Colonists are required to build some of the more advanced laboratories and buildings that the colony needs to grow. But most of the time they prefer to wander around and suck oxygen out of hallways. If the population of the colony is not high enough, buildings will start to fall into disrepair. If the demands of building maintenance exceed 80% of the colonists work capacity, a small yellow warning will appear next to the colony population counter.

Colonists are extremely fragile! They will die quickly if they are not given oxygen or water, if they miss a meal, or if they are ever allowed to go outside. Fortunately, they die only one at a time, so that their demise would be even more poignant.

Mass: 70 kg each (280 kg per group of four colonists)

Requires:
 * Launch Pad
 * 1 kg food and 1 kg water per sol